Jhonatan da Silva

Jhonatan da Silva

Creating a simple isometric game with Unity

This is one of the gamedev tutorials from My box set of tutorials 2021

It goes over on how to create a simple isometric game in Unity, like creating a isometric camera, making the camera follow the player, killing the player if he hits the ground and restarting the game, as well as making the isometric movement for our player. I also prettend to extend this game late this year with tutorials on how to create a simple character from scratch in Blender, make the rigs, the walk cycle, idle and jump animation, and bring back to this game so that we can explore it more.

Practical zettelkasten

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