Creating a simple isometric game with Unity
This is one of the gamedev tutorials from My box set of tutorials 2021
It goes over on how to create a simple isometric game in Unity, like creating a isometric camera, making the camera follow the player, killing the player if he hits the ground and restarting the game, as well as making the isometric movement for our player. I also prettend to extend this game late this year with tutorials on how to create a simple character from scratch in Blender, make the rigs, the walk cycle, idle and jump animation, and bring back to this game so that we can explore it more.